
DRAGONBALLX

Author: Dragon
Email: palmdragon@hotmail.com
Date: January 13, 2000
Version: 1.0

     Witness the amazing graphics never seen before on Kyle's Quest as DragonballX pushes the KQ engine to its limit!  Now you can take on the role as Goku and go on the adventure of a lifetime!  Based on Akira Toriyama's Dragonball Z comics, the game begins with the search of your son Gohan.  DragonballX is split into two parts so you can save space on your handheld.


     In DragonballX Part One, the mighty Saiyan warrior Raditz arrives on Earth searching for his brother Goku (that's you!) who was sent to Earth as a baby with a mission to destroy all traces of human life on Earth.  However, you received a blow to your head upon your earthly arrival causing you to forget your mission of destruction.  You have instead become earth's most powerful defender. When Raditz arrives and kidnaps your son Gohan from you, you decide to go after him and take him down.

     Then in DragonballX Part Two, you travel to another world to seek King Yama's permission to train with King Kai.  Taking a long journey down Snake Way proves to be dangerous as you run into many obstacles.  Don't forget to come back for new updates for the DragonballX game because I have some great ideas that I still need to add.  Believe me, you'll be even more amazed with what I have planned...



Features:
- Really wicked graphics never seen on any KQ games!
- Choose to fight Raditz alone or with your former arch enemy Piccolo.
- Be adventurous and explore the area without a radar (harder) when you look for Raditz or take the radar (easier) and track down your son Gohan.
- Warp points on the KQ engine are much too sudden.  The KQ engine does not allow for events to be displayed before you are warped to another point.  As a result, I have managed to create the effect of having events displayed (showing what happens in the story) before ending up in another position on the map.  This provides smoother trasition when travelling from one place to another in the game.
- I have also created the effect of an instantaneous map change without an event or talking event having to be displayed in DragonballX Part Two.  This gives a really neat effect when you walk behind the wall.
- There seems to be a bug in the KQ engine where after you fight monsters, words will show up in the graphics of following events and talking events.  I am a new developer so there may be something that I don't know.


     The only help I had in making this game was from the level development tutorial so I would like to thank Robert Wayne for making such a wonderful tutorial.  I encourage all new developers to take a look at it.  Without it, DragonballX would never have been finished.  Everytime there was something wrong in my game, I had to refer back to the tutorial to solve my problem.  Thanks Robert!  I would also like to thank the maker of the Kyle's Quest game, Kyle Poole, for making such a great RPG game which allows people with no knowledge of palm programming whatsoever to develop KQ levels. I am looking forward to his future palm pilot games.



 Version 1.0: January 13, 2000
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Legal stuff: (c) 2000 Dragon.  All rights reserved. You are welcome to distribute this level to your friends and family as long as this text file is included and none of the files are altered.  You may not however charge money for distributing this level.  It is freeware.  This software cannot be distributed for any commercial use unless you have contacted me and obtained my permission.
